Although, it is advisable that players should not practice continuously instead take breaks. Consistency is vital to becoming a click speed king. The more a player practices, the better they will get at it. There is a saying that ‘practice makes perfect,’ the same principle applies to the game. If you land massive clicks for the first 1 second, but you lose consistency after that. Because clicking for 10 seconds is a challenging thing if you are not consistent. For the 10 seconds version, players should keep the speed of clicks linear instead attempting to perform short escalating bursts. then the debug log goes on to show a lot of other stuff going on in the Process function and elsewhere, then after 1.5 seconds, it spits this out: End Wait() function and the time is: 4.802543 So what is happening here is that the Wait function immediately returns to the Process function, but stalls at the line 'yield return new WaitForSeconds. Clicking for 10 seconds is one of the best ways to measure click speed. The trick to Score More in 10 SecondsĪlthough commonly it is a pass time game for most, some players take the more seriously. Players can share their score on social media to invite and challenge their friends to beat their score. Playing in the mode is not easy as users are required to keep clicking for 10 seconds continuously.Īkin to the click in 1 second mode, players have to start clicking until the timer runs out. Recently, the click speed test has become a popular pastime game, and people even compete to obtain the best score.Ĭlick Speed test in 10 seconds is for those who want to extend the time interval of the game by 5 seconds. In simple words, the mode is where the number of mouse clicks is calculated over the 10 second period.
![text spammer 10 seconds text spammer 10 seconds](https://gdb.rferl.org/0EEFF65A-5F19-4594-9B7F-65BC36BDF63C_w1200_r1.jpg)
While the most common among the modes is the ‘click in 5 seconds’, many also try the 10 seconds mode. Our website offers several different time intervals, known as modes, to test one's clicking speed.